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Old May 21, 2006, 03:12 PM // 15:12   #41
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Well, I'm torn here. I accidentally sold 20/20 sundering string, that I paid handsomely for, a few days ago. Yay 25 gold. However, if it means Anet spends x amount of time for this, while ignoring the plethera of glitches, bugs, and other, much more important (in my opinion) needs of the game, then just leave it. I blame myself. I always have the option of moving things into storage first.
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Old May 23, 2006, 01:36 PM // 13:36   #42
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Don't think it is hard to implement in the game but really it's as some people said, just put a quest item in front. Still, I wouldn't mind if they implemented this.

/signed
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Old May 23, 2006, 02:18 PM // 14:18   #43
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/not signed

just put your armor in your belt pouch and bags, then next time your at a merchant choose not to view items in belt pouches or bags. my belt pouch is used for weapons and bags for my armor sets and it works wonders.
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Old Aug 05, 2006, 10:32 AM // 10:32   #44
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/signed

Yes I already use an un-sellable item to block my id/salvage kits from being sold. But why waste a slot to hold something I don't use while playing when it could go in storage. The checkmarks in the merchant are nice but human error still prevails (forget to uncheck one? bummer), not all people who mess up are careless; trust me I'd love to have somebody's "perfect" brain.

It funny cause on all the threads I've read, the simple ideas like this one that would just lend a little bit of help or more enjoyment to some players always get flack from others, even though the suggestion would not hurt the people who don't want to use it. You get the “well if your not perfect deal with it” type answer or if you want something else that some others don't find valuable in the game they act like it your some kind of scum, I don't understand why people are so against having a mmorpg enjoyable for all. Guild Wars is great because you can pick and choose certain things you want to focus on that are enjoyable for you.

Granted this is not a proposal I expect to be given top priority but at some point they might have some free time to spend on the little things.
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Old Aug 05, 2006, 03:15 PM // 15:15   #45
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Quote:
Originally Posted by berko
It's a good idea, but you really should be more careful when merchanting stuff.
Just move all your things in your last bag and uncheck it in the merchant window so you can't sell anything from there.
But yea, I'd like this feature, it would work well.
/signed
This is the solution I use. Just fire all the stuff you don't want to sell into a bag or beltpouch then clear the relevant check box at the merchant.

Still, /signed, why not?
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Old Aug 05, 2006, 05:32 PM // 17:32   #46
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Quote:
Originally Posted by dont feel no pain
Anti delete item lock!, ok how bout this , u guys ever like accidently deleted a item in your inventory when at the merchant , well i have lots of times and its seriously anoyying , lots of people like me have other armor sets or peices , i just hate it when i accidenlty delte 15k boots or a helm , grr just pisses me off , or one of your good weapons (yep done that too) well what we need is a item lock or a bag lock , u right click on the item and click lock (little lock sign appears in the corner of item pic ) , so when u go to accidenlty sell it it just doesn't happpen , i think it would be a great to acauly be able to lock items.
Well if this does not go through put your expensive items in bags and you can make those bags not appear when you talk to the merchant....DUH?
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Old Aug 05, 2006, 09:53 PM // 21:53   #47
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/signed if it makes the item disappear from the merchant window. (i.e. you have this nice gold in the middle of your bag, and you do this checky thing and it no longer is displayed in the merchant window.)

Though, I will admit that I'm careful with my selling. Enough horror stories here, etc. Thankfully, I've not accidently sold something I didn't want to yet. And I only have my backpack checked on for the merchant, lol.
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Old Aug 05, 2006, 10:34 PM // 22:34   #48
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/notsigned.

Pay attention to what you're doing...it's your fault for selling stuff you don't want to(yes I've done it, we all have...)
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Old Aug 05, 2006, 10:38 PM // 22:38   #49
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/signed

I use leftover jade wind orbs and drag masks as my blocker thingies lol
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Old Aug 05, 2006, 11:30 PM // 23:30   #50
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/Signed!!

I think almost all of us have been this situation at one point or another.
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Old Oct 10, 2006, 03:20 PM // 15:20   #51
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Quote:
Originally Posted by SaucE
I have found that if you put a quest item infront of stuff you don't want to sell, it works just great. (since quest items can't be sold, only destroyed)
I do this, but it would be better to have a lock on the items.

Uncheck bags at merchant is not good option since many times you are inventory full and there is junk on your bag and you have to unlock it to sell stuff there.

/signed
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Old Oct 10, 2006, 04:37 PM // 16:37   #52
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/signed

I'm very careful when merchanting, with this option I can relax a bit more :P
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Old Oct 11, 2006, 12:11 PM // 12:11   #53
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I make the merchant not show my last bag and keep all my valuables in there, generally covered by something unsellable so i cant go past it in a sell cycle.

Really expensive weapons get put into a weapon slot also to prevent selling, but /signed as it would save the hassle.
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Old Dec 26, 2006, 01:29 PM // 13:29   #54
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/signed

i keep selling stuff, cos im an idiot :-)
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Old Dec 26, 2006, 02:21 PM // 14:21   #55
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no one (just about) can say they havent't merched a green or gold item. /signed. because there is no reason this shouldn't be implemented
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Old Dec 26, 2006, 02:23 PM // 14:23   #56
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Everquest 2 has this. You put a little checkmark beside an item to say that you don't want to sell it.
Is very useful, because accidents can happen sometimes.

For now I put all my precious stuffs in the last two bags and disable them from the seller's window.
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Old Dec 26, 2006, 02:28 PM // 14:28   #57
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Arghhhh. It doubled me post.

Last edited by Redfeather1975; Dec 26, 2006 at 02:51 PM // 14:51..
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Old Dec 26, 2006, 02:40 PM // 14:40   #58
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Agree that some kind of checkmark system would be nice. Buyback system like in WoW is handy as well.

Played this morning with the char that I use for trading and she had bunch of caster weapons on her inventory ready for trading. Surprise surprise, accidental double-click during little lag spike while selling crap to merchant and there goes rago's flame staff .

Own stupidity perhaps, but game shouldn't be so punishing in those situations.
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Old Dec 27, 2006, 06:17 AM // 06:17   #59
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There are other ways to handle it, but this would be definitely useful.
/signed
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Old Dec 27, 2006, 02:37 PM // 14:37   #60
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I've ALWAYS WANTED ONE OF THESE. I'm always scared my bro is gonna get on my file while I'm AFK doing my homework or going to the restroom or something and delete my valubles.
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